GAME 1328 - VIDEO GAME DESIGN
Introduction to video game design techniques which inspire artists and non-artists. Including characters, environments, architecture, static objects, user interface, and storyboards for games. Emphasizes applying 2D design concepts.
Upon completion, students will be able to:
Describe best practices in design techniques
Recommend design solutions
Identify criteria for communicating design
Grade Basis: L
Credit Hours: 3
Lecture hours: 32.0
Lab hours: 32.0