Visual Arts
The Visual Arts department teaches a foundation in the arts.
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Art and non-art majors looking to expand their skills and understanding learn the language and process of making art.
Students engage with art through:
analysis
problem solving
interpretation
practice
We uphold:
The importance of process and learning through practice.
Diverse philosophies and perspectives regarding art.
Support for students’ individuality, needs, and goals.
Accessibility for all students.
A community supportive of fellow artists.
All pursuing art are equal contributors to the learning environment.
Art Courses
Digital Imaging using raster image editing and/or image creation software: scanning, resolution, file formats, output devices, color systems, and image-acquisitions.
A survey of design concepts, terminology, processes, and procedures. Topics include computer graphics hardware, digital images, digital publishing, vector-based graphics, and interactive multimedia.
A general introduction to the visual arts designed to create an appreciation of the vocabulary, media, techniques, and purposes of the creative process. Students will critically interpret and evaluate works of art within formal, cultural, and historical contexts.
Meets NCTC Core Curriculum Requirement
A chronological analysis of the historical and cultural contexts of the visual arts from prehistoric times to the 14th century.
A chronological analysis of the historical and cultural contexts of the visual arts from the 14th century to the present day.
An introduction to the fundamental terminology, concepts, theory, and application of two-dimensional design.
An introduction to the fundamental terminology, concepts, theory, and application of three-dimensional design.
A foundation studio course exploring drawing with emphasis on descriptive, expressive, and conceptual approaches. Students will learn to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will engage in critical analysis and begin to develop their understanding of drawing as a discipline.
A studio course exploring drawing with continued emphasis on descriptive, expressive, and conceptual approaches. Students will further develop the ability to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will employ critical analysis to broaden their understanding of drawing as a discipline.
Intermediate level 3-D course introducing animation tools and techniques used to create movement. Emphasis on using the principles of animation.
Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.
Examination of animation concepts, principles, and storyboard for basic production. Emphasizes creating movement and expression utilizing traditionally or digitally generated image sequences.