> CATALOG > ART

ART

Jake Laughlin Jake Laughlin

ARTC 1302 - DIGITAL IMAGING I (PHOTOSHOP)

Digital Imaging using raster image editing and/or image creation software: scanning, resolution, file formats, output devices, color systems, and image-acquisitions.

Digital Imaging using raster image editing and/or image creation software: scanning, resolution, file formats, output devices, color systems, and image-acquisitions.

Upon successful completion, students will be able to:

  • Identify terminology, advantages and limitations of image editing software

  • Distinguish bit-mapped resolutions for image acquisitions and output devices

  • Use digital editing and painting tools

  • Use basic half-tone theory in production of images, manipulate, create, and edit digital images for print and for web

  • Specify appropriate file formats

Successful completion of this course assists with the preparation to test for the following certification: Adobe Photoshop

Grade Basis: L

Credit hours: 3.0

Lecture hours: 32.0

Lab hours: 32.0

Read More
Jake Laughlin Jake Laughlin

ARTC 1325 - INTRODUCTION TO COMPUTER GRAPHICS

A survey of design concepts, terminology, processes, and procedures. Topics include computer graphics hardware, digital images, digital publishing, vector-based graphics, and interactive multimedia.

A survey of design concepts, terminology, processes, and procedures. Topics include computer graphics hardware, digital images, digital publishing, vector-based graphics, and interactive multimedia.

Upon successful completion, students will be able to:

  • Define computer terminology

  • Identify peripherals

  • Demonstrate page layout, multimedia, and peripherals software use

  • Successful completion of this course assists with the preparation to test for the following certification: Adobe Illustrator

Grade Basis: L

Credit hours: 3.0

Lecture hours: 32.0

Lab hours: 32.0

Read More
Core Curriculum Demi Bayer Core Curriculum Demi Bayer

ARTS 1301 - ART APPRECIATION

A general introduction to the visual arts designed to create an appreciation of the vocabulary, media, techniques, and purposes of the creative process. Students will critically interpret and evaluate works of art within formal, cultural, and historical contexts.

Meets NCTC Core Curriculum Requirement

A general introduction to the visual arts designed to create an appreciation of the vocabulary, media, techniques, and purposes of the creative process. Students will critically interpret and evaluate works of art within formal, cultural, and historical contexts.

Meets NCTC Core Curriculum Requirement

Upon completion, students will be able to:

  • Apply art terminology as it specifically relates to works of art.

  • Demonstrate knowledge of art elements and principles of design.

  • Differentiate between the processes and materials used in the production of various works of art.

  • Critically interpret and evaluate works of art.

  • Demonstrate an understanding of the impact of arts on culture.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Demi Bayer Demi Bayer

ARTS 1303 - ART HISTORY I: Prehistoric to 14th Century

A chronological analysis of the historical and cultural contexts of the visual arts from prehistoric times to the 14th century.

A chronological analysis of the historical and cultural contexts of the visual arts from prehistoric times to the 14th century.

Upon completion, students will be able to:

  • Identify and describe works of art based on their chronology and style, using standard categories and terminology.

  • Investigate major artistic developments and significant works of art from prehistoric times to the 14th century.

  • Analyze the relationship of art to history by placing works of art within cultural, historical, and chronological contexts.

  • Critically interpret and evaluate works of art.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Demi Bayer Demi Bayer

ARTS 1304 - ART HISTORY II: 14th Century to Present

A chronological analysis of the historical and cultural contexts of the visual arts from the 14th century to the present day.

A chronological analysis of the historical and cultural contexts of the visual arts from the 14th century to the present day.

Upon completion, students will be able to:

  • Identify and describe works of art based on their chronology and style, using standard categories and terminology.

  • Investigate major artistic developments and significant works of art from the 14th century to the present day.

  • Analyze the relationship of art to history by placing works of art within cultural, historical, and chronological contexts.

  • Critically interpret and evaluate works of art.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Demi Bayer Demi Bayer

ARTS 1311 - DESIGN I: 2-Dimensional

An introduction to the fundamental terminology, concepts, theory, and application of two-dimensional design.

An introduction to the fundamental terminology, concepts, theory, and application of two-dimensional design.

Upon completion, students will be able to:

  • Identify and apply the elements of art and principles of two-dimensional design

  • Employ discipline specific vocabulary in the evaluation of two-dimensional design problems.

  • Demonstrate creative skill in aesthetic problem solving within assigned parameters

  • Demonstrate an appropriate level of professional practice, including safety, craft and presentation.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Demi Bayer Demi Bayer

ARTS 1312 - DESIGN II: 3-Dimensional

An introduction to the fundamental terminology, concepts, theory, and application of three-dimensional design.

An introduction to the fundamental terminology, concepts, theory, and application of three-dimensional design.

Upon completion, students will be able to:

  • Identify and apply the elements of art and principles of three-dimensional design.

  • Employ discipline specific vocabulary in the evaluation of three-dimensional design problems.

  • Demonstrate creative skill in aesthetic problem solving within assigned parameters.

  • Demonstrate an appropriate level of professional practice, including safety, craft and presentation.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Demi Bayer Demi Bayer

ARTS 1316 - DRAWING I

A foundation studio course exploring drawing with emphasis on descriptive, expressive, and conceptual approaches. Students will learn to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will engage in critical analysis and begin to develop their understanding of drawing as a discipline.

A foundation studio course exploring drawing with emphasis on descriptive, expressive, and conceptual approaches. Students will learn to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will engage in critical analysis and begin to develop their understanding of drawing as a discipline.

Upon completion, students will be able to:

  • Describe visual subjects through the use of accurate and sensitive observation

  • Generate drawings that demonstrate descriptive, expressive, and conceptual approaches.

  • Utilize varied materials and techniques with informed aesthetic and conceptual strategies.

  • Demonstrate an appropriate level of professional practice, including safety, craft and presentation.

  • Analyze and critique drawings verbally and/or in writing.

  • Relate drawing to design, art history and contemporary artistic production.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Demi Bayer Demi Bayer

ARTS 1317 - DRAWING II

A studio course exploring drawing with continued emphasis on descriptive, expressive, and conceptual approaches. Students will further develop the ability to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will employ critical analysis to broaden their understanding of drawing as a discipline.

A studio course exploring drawing with continued emphasis on descriptive, expressive, and conceptual approaches. Students will further develop the ability to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will employ critical analysis to broaden their understanding of drawing as a discipline.

Upon completion, students will be able to:

  • Describe visual subjects through the use of accurate and sensitive observation.

  • Generate drawings that demonstrate descriptive, expressive, and conceptual approaches with an increased focus on individual expression.

  • Utilize varied materials and techniques, including color media, with informed aesthetic and conceptual strategies.

  • Demonstrate an appropriate level of professional practice, including safety, craft and presentation.

  • Analyze and critique drawings verbally and/or in writing

  • Relate their drawings to historical and contemporary developments in the field.

Grade Basis: L
Credit Hours: 3
Lecture hours: 48.0

Read More
Jake Laughlin Jake Laughlin

ARTV 1341 - 3D ANIMATION I

Intermediate level 3-D course introducing animation tools and techniques used to create movement. Emphasis on using the principles of animation.

Intermediate level 3-D course introducing animation tools and techniques used to create movement. Emphasis on using the principles of animation.

Upon successful completion, students will be able to:

  • Utilize animation software and production skills

  • Develop a sense of weight and motion in animated shots

  • Develop animation for multi-media productions, games or simulations

Grade Basis: L

Credit hours: 3.0

Lecture hours: 32.0

Lab hours: 32.0

Read More
Jake Laughlin Jake Laughlin

ARTV 1345 - 3D MODELING & RENDERING I

Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.

Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.

Upon successful completion, students will be able to:

  • Construct 3-D objects

  • Utilize tools for lighting, surfacing and camera

  • Render 3-D scenes

Grade Basis: L

Credit hours: 3.0

Lecture hours: 32.0

Lab hours: 32.0

Read More
Jake Laughlin Jake Laughlin

ARTV 1303 - BASIC ANIMATION

Examination of animation concepts, principles, and storyboard for basic production. Emphasizes creating movement and expression utilizing traditionally or digitally generated image sequences.

Examination of animation concepts, principles, and storyboard for basic production. Emphasizes creating movement and expression utilizing traditionally or digitally generated image sequences.

Upon successful completion, students will be able to:

  • Demonstrate animation principles

  • Communicate conceptual ideas through storyboards

  • Execute animation sequences

  • Develop artwork for animation using traditional or digital tools

Grade Basis: L

Credit hours: 3.0

Lecture hours: 32.0

Lab hours: 32.0

Read More