ARTV 1345 - 3D MODELING & RENDERING I

Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.

Upon successful completion, students will be able to:

  • Construct 3-D objects

  • Utilize tools for lighting, surfacing and camera

  • Render 3-D scenes

Grade Basis: L

Credit hours: 3.0

Lecture hours: 32.0

Lab hours: 32.0

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ARTV 1341 - 3D ANIMATION I

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ARTV 1303 - BASIC ANIMATION