ARTV 1345 - 3D MODELING & RENDERING I
Techniques of three-dimensional (3-D) modeling utilizing industry standard software. Includes the creation and modification of 3-D geometric shapes, use of a variety of rendering techniques, camera, light sources, texture, and surface mapping.
Upon successful completion, students will be able to:
Construct 3-D objects
Utilize tools for lighting, surfacing and camera
Render 3-D scenes
Grade Basis: L
Credit hours: 3.0
Lecture hours: 32.0
Lab hours: 32.0