GAME 1328 - VIDEO GAME DESIGN

Introduction to video game design techniques which inspire artists and non-artists. Including characters, environments, architecture, static objects, user interface, and storyboards for games. Emphasizes applying 2D design concepts.

Upon completion, students will be able to:

  • Describe best practices in design techniques
  • Recommend design solutions
  • Identify criteria for communicating design

Grade Basis: L
Credit Hours: 3
Lecture hours: 32.0
Lab hours: 32.0