GAME 1328 - VIDEO GAME DESIGN

Characters, environments, architecture, static objects, user interface, and storyboards for games. Emphasizes applying 2D design concepts.

Lab fees apply

Upon completion, students will be able to:

  • Solve design problems
  • Demonstrate refinement and enhancement of preliminary design concepts
  • Demonstrate techniques for communicating complex design criteria and inspiration to artists and non-artists

Grade Basis: L
Credit Hours: 3
Lecture hours: 32.0
Lab hours: 32.0