GAME 1343 - GAME AND SIMULATION PROGRAMMING I

Game and simulation programming. Includes advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics. 32 lecture hours + 32 laboratory hours

Upon completion, students will be able to:

  • Perform game and simulation programming
  • Use advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics

Grade Basis: L
Credit Hours: 3