GAME 1343 - GAME AND SIMULATION PROGRAMMING I

Game and simulation programming. Includes advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics.

Lab fees apply

Upon completion, students will be able to:

  • Perform game and simulation programming
  • Use advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics

Grade Basis: L
Credit Hours: 3
Lecture hours: 32.0
Lab hours: 32.0