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GAME 1309 - INTRODUCTION TO ANIMATION PROGRAMMING

Mathematical elements and algorithms involved in basic animation. Includes generating graphics, viewing 3D environments such as visible line detection and 3D surfaces, image processing techniques, and special effects. 32 lecture hours + 32 laboratory hours

Upon completion, students will be able to:

  • Develop programs that apply the basic character animation techniques, build and pose animated characters, and implement proper timing within animations

Grade Basis: L
Credit Hours: 3