GAME 1306 - DESIGN AND CREATION OF GAMES

Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, survey of the major innovators, and examination of the trends and taboos that motivate game design. 32 lecture hours + 32 laboratory hours

Upon completion, students will be able to:

  • Summarize the evolution of the electronic game industry
  • Explain essential game and simulation elements
  • Evaluate the strengths and limitations of game and simulation systems
  • Identify programmatic and graphical elements of a development system
  • Develop a concept document and simple game

Grade Basis: L
Credit Hours: 3