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Computer Information Systems & Technology

Digital Imaging using raster image editing and/or image creation software: scanning, resolution, file formats, output devices, color systems, and image-acquisitions. 32 lecture hours + 32 laboratory hours

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A survey of computer design concepts, terminology, processes, and procedures. Topics include computer graphics hardware, electronic images, electronic publishing, vector based graphics, and interactive multimedia. 32 lecture hours + 32 laboratory hours

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General principles of customer service within a technical environment. Topics include internal/external customer relationships, time-management, best practices, and verbal and non-verbal communications skills. 48 lecture hours

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Introduction to electronic game development and game development careers. Includes examination of history and philosophy of games, the game production process, employee factors for success in the field, and current issues and practices in the game development industry. 32 lecture hours + 32 laboratory hours

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Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, survey of the major innovators, and examination of the trends and taboos that motivate game design. 32 lecture hours + 32 laboratory hours

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Mathematical elements and algorithms involved in basic animation. Includes generating graphics, viewing 3D environments such as visible line detection and 3D surfaces, image processing techniques, and special effects. 32 lecture hours + 32 laboratory hours

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Characters, environments, architecture, static objects, user interface, and storyboards for games. Emphasizes applying 2D design concepts. 32 lecture hours + 32 laboratory hours

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Game and simulation programming. Includes advanced pointer manipulation techniques and pointer applications, points and vectors, sound, and graphics. 32 lecture hours + 32 laboratory hours

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Design and management of an industry standard portfolio. Includes techniques in self-promotion, resume writing, portfolio distribution systems, and interviewing.

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Skill development in C++ programming for games and simulations. Examines real-work C++ development issues. 32 lecture hours + 32 lab hours

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Instruction in web page design and related graphic design issues including mark-up languages, web sites, and browsers. 32 lecture hours + 32 laboratory hours

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Exploration of the use of graphics and sound to create interactive multimedia applications and/or animations using industry standard authoring software. 32 lecture hours + 32 laboratory hours

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Web programming using industry-standard languages and data stores. 32 lecture hours + 32 laboratory hours

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This course covers networking architecture, structure, and functions; introduces the principles and structure of IP addressing and the fundamentals of Ethernet concepts, media, and operations to provide a foundation for the curriculum. 48 lecture hours + 32 laboratory hours

Certification Agency: Cisco

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Describes the architecture, components, and basic operation of routers and explains the basic principles of routing and routing protocols. It also provides an in-depth understanding of how switches operate and are implemented in the LAN environment for small and large networks. 48 lecture hours + 32 laboratory hours

Certification Agency: Cisco

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CCNA R&S: Scaling Networks (ScaN) covers the architecture, components, and operations of routers and switches in larger and more complex networks. Students learn how to configure routers and switches using advanced protocols

Certification Agency: Cisco

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WAN technologies and network services required by converged applications in a complex network; enables students to understand the selection criteria of network devices and WAN technologies to meet network requirements. 48 lecture hours + 32 laboratory hours

Certification Agency: Cisco

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The fundamentals of managing and configuring network clients. 32 lecture hours + 32 laboratory hours

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Implement and support virtualization of clients of servers in a networked computing environment. This course explores installation, configuration, and management of computer virtualization workstation and servers. 32 lecture hours + 32 laboratory hours

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An introduction to data storage-related technologies. Topics include data storage for cloud, Big Data, mobile, social media, and software-defined data centers. Provides a strong understanding of storage technologies and prepares students for advanced concepts, technologies, and processes. 32 lecture hours + 32 laboratory hours

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Installing, configuring, managing, and supporting a network infrastructure. 32 lecture hours + 32 laboratory hours

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Implement, administer, and troubleshoot information systems that incorporate servers in a networked computing environment. 32 lecture hours + 32 laboratory hours

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Identify and define terminology, hardware, and software components of computer networks; utilize equipment, protocols, and topologies to differentiate between various network systems; demonstrate skills in installing network hardware, software, and cable; troubleshoot network connectivity; configure network protocol; and install and configure network client software. 32 lecture hours + 32 laboratory hours

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Career-related activities encountered in the student's area of specialization offered through an individualized agreement among the college, employer, and student. Under the supervision of the college and the employer, the student combines classroom learning with work experience. Includes a lecture component. 16 lecture hours + 128 practicum hours

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Introduction to Linux operating system. Includes Linux installation, basic administration, utilities and commands, upgrading, networking, security, and application installation. Emphasizes hands-on setup, administration, and management of Linux. 32 lecture hours + 32 laboratory hours

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A study of current personal computer hardware including assembly, upgrading, setup, configuration, and troubleshooting. 32 lecture hours + 32 laboratory hours

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An introduction to computer programming including design, development, testing, implementation, and documentation. 32 lecture hours + 32 laboratory hours

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Introduction to fundamentals of SQL and relational databases. 32 lecture hours + 32 laboratory hours

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Skills development in web programming including mark-up and scripting languages. 32 lecture hours + 32 laboratory hours

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An overview of different mobile platforms and their development environments. 32 lecture hours + 32 laboratory hours

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An introduction to the design and creation of relational databases using Oracle. Topics include storing, retrieving, updating, and displaying data using Structured Query Language (SQL). 32 lecture hours + 32 laboratory hours

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Introduction to the analysis and utilization of data requirements and organization into normalized tables using the four normal forms of database design. 32 lecture hours + 32 laboratory hours

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Techniques for Web development. Includes server-side and client-side scripting. 32 lecture hours + laboratory hours

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Course explores developing applications for iOS devices. Will include Objective-C programming, use of the iOS SDK environment, and current programming issues in the iOS environment. 32 lecture hours + laboratory hours

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Introduction to object-oriented Java programming including the fundamental syntax and semantics of Java for applications and web applets. 32 lecture hours + 32 laboratory hours

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Introduction to object-oriented programming. Emphasis on the fundamentals of design with classes, including development, testing, implementation, and documentation. Includes object-oriented programming techniques, classes, and objects. 32 lecture hours + 32 laboratory hours

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Skills development in the implementation of a database solution using Microsoft SQL Server client/server database management system. 32 lecture hours + 32 laboratory hours

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Programming for mobile devices including file access methods, data structures, modular programming, program testing and documentation. 32 lecture hours + 32 laboratory hours

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A continuation of Oracle SQL. Topics include hierarchical queries, set based queries, correlated subqueries, scripting, and scripting generation. 32 lecture hours32 laboratory hours

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Fundamentals of the tasks and functions required of a database administrator using Oracle. 32 lecture hours32 laboratory hours

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A continuation of Oracle Database Administration I. Topics include the recovery procedures, logical backups, standby database capabilities, and performance tuning of the Oracle Server. Common performance problems and the use of diagnostic tools to troubleshoot and optimize throughout will be discussed. 32 lecture hours + 32 laboratory hours

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Career-related activities encountered in the student's area of specialization offered through an individualized agreement among the college, employer, and student. Under the supervision of the college and employer, the student combines classroom learning with work experience. Includes a lecture component. 16 lecture hours + 224 practicum hours

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Introduction to database theory and the practical applications of a database. 32 lecture hours + 32 laboratory hours

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Advanced concepts of database design and functionality. 32 lecture hours + 32 lab hours

 

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Instruction in security for network hardware, software, and data, including physical security; backup procedures; relevant tools; encryption; and protection from viruses. 32 lecture hours + 32 laboratory hours

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Safeguard computer operating systems by demonstrating server support skills and designing and implementing a security system. Identify security threats and monitor network security implementations. Use best practices to configure operating systems to industry security standards. 32 lecture hours + 32 laboratory hours

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Identify elements of firewall design, types of security threats and responses to security attacks. Use Best Practices to design, implement, and monitor a network security plan. Examine security incident postmortem reporting and ongoing network security activities. 32 lecture hours + 32 laboratory hours

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Computer information systems security monitoring, intrusion detection, and crisis management. Includes alarm management, signature configuration, sensor configuration, and troubleshooting components. Emphasizes identifying, resolving, and documenting network crises and activating the response team. 32 lecture hours + 32 laboratory hours

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In-depth coverage of incident response and incident handling, including identifying courses of attacks and security breaches, analyzing security logs; recovering the system to normal, performing postmortem analysis, and implementing and modifying security measures. 32 lecture hours + 32 laboratory hours

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In-depth study of system forensics including methodologies used for analysis of computer security breathes. Gather and evaluate evidence to perform postmortem analysis of a security breach. 32 lecture hours32 laboratory hours

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Comprehensive experience for the security curriculum. Synthesizes technical material covered in prior courses to monitor, audit, analyze, and revise computer and network security systems that ensure appropriate levels of protection are in place to assure regulatory compliance. 32 lecture hours + 32 laboratory hours

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Career-related activities encountered in the student's area of specialization offered through an individualized agreement among the college, employer, and student. Under the supervision of the college and the employer, the student combines classroom learning with work experience. Includes a lecture component. 16 lecture hours + 224 practicum hours

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This is a practical application and comprehensive course that includes the planning, design, and construction of a complex network that will sustain an attack, document events, and mitigate the effects of the attack. 48 lecture hours + 32 laboratory hours

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Last updated: 06/28/2017